Requirements

Not sure whether to apply?

We know we have a reputation in the Italian community for being a hard guild to get into. Partly that is true: on average we play at a higher level than other Italian guilds and we ask for serious commitment. But that reputation costs us, every tier, solid applications from people who would comfortably fit here and simply never tried.

That is what this page is for: to give you concrete criteria for deciding whether it makes sense to write to us, and to answer up front the questions we get most often.

Progress
3 raid days
Progress
21:00–00:30

If you have been playing a while

The simplest and most reliable criterion: look at where you sit inside your current guild.

If you are consistently above your group's average — not one lucky night, but consistently — it is likely worth applying here. That holds regardless of your guild's absolute level.

The reasoning is that being above average in one context, even when that context sits below our average, tends to line up with «this player belongs here». Do not expect to hold the same relative position once you are in: you probably will not be above average any more. But that is our problem to assess, not yours.

This criterion is independent of the class you play. We do not need you to be the perfect main for the roster: we need to understand how you play.

If you are a one-trick player

No problem, but the bar on that single class rises: we expect you to be very strong at what you play.

If you are a flexible player

Even better, but we ask for some concrete evidence when you write. Logs from tiers played on different classes, videos, whatever you have. We are not after a dossier: just something that lets us verify the flexibility is real and not only claimed.

If you are a new player

We are very interested in new players and actively looking for them. There is however one requirement we do not negotiate on.

You must have completed at least one full tier, in any guild, in the phase before the one you are applying in.

The reason is not performance in itself, it is reliability. Finishing a tier means you understood what kind of commitment raiding takes, sustained it to the end, and are not the person who decides halfway through progress that it is not for them. It is the one thing we genuinely cannot verify any other way.

If you have that, even if it is your only experience, do write to us.

Be aware the trial will probably be harder than average: you will be in an environment different from the only one you know, with different standards. The group is relaxed, though, and only performance counts in the assessment. We give you time to work out whether you feel at home; if it works, we carry on.

Communication and reliability

Alongside performance, this is the pillar we judge people on. It is worth being very clear about what we mean and what we do not.

We are not interested in what you do with your life. We do not ask for justifications, we do not want details, and we do not question anything a player — trial or member — does not feel like sharing. There is no curiosity on our part here.

What we ask is that you flag unavailability promptly, whether short or extended. It is enough to know you will not be there, with the minimum context needed to tell an evening from a month.

Conversely, these are the things that quickly sink an application's chances:

  • nights missed without a word;
  • last-minute cancellations with no context;
  • repeated communication failures in general.

The reason is structural. The guild runs very flat: we place a lot of trust in the group and delegate heavily. That only works if everyone takes their own responsibility and knows exactly what they are doing. Organisation, for us, is not bureaucracy: it is what lets us avoid a top-down structure.

How much time we ask for

We raid three nights a week. That is our only fixed-schedule commitment.

We require no other scheduled time commitment: no mandatory Mythic+, no start-of-season events, nothing of that sort.

That said, ours is a competitive schedule, and one expectation should be stated plainly: we expect our players, trials included, to play outside raid too. Someone who only logs in for the three nights does not fit the rest of the roster.

The difference from other guilds is that the how and the when are yours to decide:

  • you do not have to play with other guild members;
  • there are no mandatory windows at the start of the season, and nothing changes at the end of it either;
  • there is no checklist of activities.

What we ask is that you turn up to raid as prepared as your time allows. People who work, who study, who have a full life have fewer hours: that is normal and not a problem. The point is maximising results within the time you have, not having a lot of time. It is a personal responsibility, and we take the risk of trusting you with it.

The alt requirement

The only concrete requirement beyond the above: we ask every player for an alt in the same role as their main. Ranged DPS for a ranged DPS, healer for a healer, and so on.

The reason is that we typically run a round of splits at the start of a tier: we need a second character, and having it in the same role as the main makes composing the groups far simpler.

You are not left to do it alone. Gearing the alt is supported by the guild: on farm we run mixed raids precisely to bring alts along. The personal effort is still the bigger part, but the group's support is there.

How we prepare bosses

It is one of the questions we get most often, so here is the answer in detail.

Custom video guides

For every boss our raid leader records a video guide made specifically for our schedule — not generic guides, but an explanation of the fight exactly as we play it.

Written summaries

Alongside each video, for anyone who wants a quick refresher.

A Discord channel per boss

Where assignments and strategies are discussed.

All of this is available from your first day of trial. Which brings the one related expectation: that you actually read it. Not as a formality, but because the way we run fights can differ substantially from how you ran them in your previous guild, and getting aligned is what saves you the most time.

How the trial works

There is no fixed number of raids and no checklist.

A trial is treated 100% as a member: same bank access, same communication tools, same loot priority. There is no difference in treatment.

As a consequence, like a member, you are judged purely on performance.

One bad night does not end a trial. What makes us close an assessment quickly is consistency in the negative signal: nights with frequent deaths, well below-par performance, or turning up unprepared.

Conversely, if you show willingness, do not die and put up even merely normal numbers, that is signal enough for us to continue. The longer a trial lasts, the better the signal: it means that from where we stand there is a good chance you end up on the roster.

The social side

We care about a minimum of interaction with the rest of the group. It should not be forced and we do not ask anyone to be the life of the Discord, but we do want to know at least a little about the people we play with.

In short

If you are still unsure after reading this page, write to us anyway. An application that does not work out costs nobody anything; one you never sent is a missed chance for both of us.